All posts by Rad Jose

Weathering WildStorm : WildC.A.T.s 10 – 13

For those just joining us, I decided to map out a chronology of the history of the WildStorm Universe. A “beloved” part of the Image Comics group in the early ’90s. This week I’m covering four issues of their flagship title “WildC.A.T.s” which featured the eternal war between two alien races, the Kherubim, and the Daemonites. Not that these issues advance any of that story at all.

I’m not going to mince words when these issues came out, I was really torn. I didn’t like them that much, but I really loved the new heroes it introduced. Well, not Huntsman so much, but Savant, Mr. Majestic, and Soldier! But that was back in the day when I didn’t have that much comic reading under my belt, and scarcely knew the name Chris Claremont. Now that I’ve grown up, and read all those classic X-Men back issues and I’m more on board with this run than I was as a kid. Hell, thanks to “Jay & Miles X-Plain the X-Men” I can’t help but hear some of Wu’s narration in their “Angry Claremontian Narrator” voice. I’m a more nuanced comic reader now that I’ve learned some more history… some 20 odd years later, and I actually kind of enjoy it. Mind you, not as much as I did later issues of “WildC.A.T.s” but I didn’t dislike this as much as I did in my youth.

The first issue in the arc kicks off with Zealot trying to combat train Priss down by the waterfront near New York. Now, I have no idea if this kind of area even exists in New York City, but it does in the WSU, so we’re going have to accept it. Priss isn’t high on becoming a Coda warrior and Zealot seems chill not to take it that far (well, chill as a clef blade to the neck) when suddenly a ship explodes into the sky featuring a wounded man named Alabaster Wu. Mr. Wu’s being pursued by a beast known as a Raksha. Zealot makes short work of the Raksha, decapitating it in front of Priss, as she goes to investigate the ship while Wu takes the hell off. Turns out, Wu knows Jacob, and he needs his help! But getting to Marlowe is easier than it sounds, as he’s being chased by Priss. Oh yeah, that cut up Raksha, it totally infected Priss, taking over her mind and body, giving her a mad on to hunt down Wu.

Zealot is working her way through the ship, and she comes upon a small and passed out girl. She vows to protect this child from the beasts and starts kicking some Raksha booty. Eventually, the girl’s protector, the Huntsman, shows up and they declare a truce after a bit of back and forth between them. During the battle, Zealot took some damage from a Raksha, and a Raksha has blood that’ll eff you up, it’s a “turn you into a literal Raksha” eff you up kind of problem, so Huntsman wants to help get Zealot someplace where they can get her some help. I mean, a good idea would be to go meet back up with the rest of the WildC.A.T.s, right?

Well, the rest of the team is busy. See, Wu got a hold of Jacob and Jacob goes to meet Wu alone. While this is happening, Raksha possessed Priss convinces the team that Wu is trouble and that they need to go save Jacob from him. So Void teleports the team to where Wu and Jacob are and they’re suddenly under attack from the Troika (Attica, H.A.R.M., and Slag) who are joined by Void Jr. AKA Providence. It’s all a set up by the true villains of the story, Tapestry and Lord Soma. They hired the Troika, who I guess brought Providence along for the hell of it, and are quite pleased with to see a Raksha take over one of their enemies already, Priss.

Who is Tapestry? She’s some kind of witch that can undo your life’s events and rewrite them. Not sure if she’s overwriting these events in reality, or just in one’s brain. Either way, in the end, it’ll bend your personality to whatever Tapestry wants. Lord Soma? Oh, he hangs out with Tapestry. That’s about it. We’re not even sure if he’s a Kherubim or Daemonite high lord, like everyone else who has the title “Lord” in WildStorm books. Maybe Lord is just his first name, and his parents didn’t spell it “Lorde” because he’s a precious little snowflake with his gray skin, facial tattoos and on point mustache and soul patch game.

Continue reading Weathering WildStorm : WildC.A.T.s 10 – 13

Weathering WildStorm : Gen13 Vol. 1

When the powers that be at Geek Nerdery asked me to write a little something for the site, they didn’t know that I’d been diligently hard at work mapping out the chronology of the WildStorm Comics Universe. As soon as I let that slip, they said “Bring it on!” in not so many words.

Bit of background: the WildStorm Universe started as part of the Image comics in 1992. It eventually splintered off into it’s own universe and was sold to DC as an imprint. WildStorm was officially closed down in 2011. The most well known series were “WildC.A.T.s,” “Gen13” and “the Authority.” I hit back issue bins, raided my own long box, found some trade paperbacks, hit Comixology (as well as some less desirable sites) to try an arrange the WildStorm books into a single 19 year narrative. Now I’m going back and re-reading these stories again to make sure I got it right. This is something I’m oddly passionate about, and if sorting through thousands of comics and coming up with a timeline doesn’t qualify as Geek Nerdery, I’m not sure what does.

We’re picking up in the middle of the WildStorm’s first big story arc, and with my favorite series (until “the Authority” came along) “Gen13” with it’s first five issue mini-series.

At long last, John Lynch becomes the hero that he was always destined to be! I mean, we still have almost the entire page run of “Gen13” Vol. 1 before we get to that! And it’s about damn time! It might be obvious, but much of how the early part of my reading chronology is arranged is watching the heroic rise of John Lynch. Look at the section named “Part 1 : WildStorm Rising” and you’ll find “Gen13” Vol. 1 right smack in the middle of it! Maybe I’m not being clear, but “Gen13” was one of my favorite books when I was younger, with “WildC.A.T.s” being a close second and I always thought a lot about John Lynch and his history.

I fanboyed hard for this book, I even bought 2 copies of each issue so I could cut out the coupon and mail away for what ended up being “Gen13” Vol. 2 issue 0. I gave my cut up versions to my Cousin Sean, just to spread that WildStorm love! I remember getting that 1/2 issue from my friend Randy because I’d missed out on that issue of “Wizard.” I should reverse that, at the time Randy wasn’t my friend, but a good acquaintance who was also into comics and ska music who I formed a solid friendship with years later. But issues 0 and 1/2 are still a bit of time away, for now, we need to get to issue 1!

This issue opens in the late ’70s with Stephen and Rachael Callahan getting taken down! In front of their children, lil Matthew and Nicole, how horrible! Even worse, Frank Colby was the trigger-man on Stephen! Well, that might be worse for us, see, we know both of these characters, I’m not sure at that time if Colby knew Callahan or not, but he did need to be convinced to pull that trigger. After that, the team from I/O brings in the kids as instructed, fulfilling Dane’s warning in “Team 7: Dead Reckoning” that “Craven wants your children.”

I start to get really in depth, and we don’t need that cluttering the page, so obviously, a lot more after the jump!

Continue reading Weathering WildStorm : Gen13 Vol. 1